The city is built of simple materials but used to trick the
viewer, similar to post-modern building design where windows appear to have no
frame or a building that functions with now windows at all.
After getting feedback I decided to go back to basics and
research engineering methods, looking at how steel beams are connected or
welded and how materials of different consistency hold together.
I have found the information to be quite enlightening. Steel, Glass and Concrete are so versatile that they can be used to create anything from stock homes to elaborate illusions.
Initial ideas are to create an illusion of buildings made of paint by using steel girders of various sizes as structural pieces whilst attaching mirrored glass that is painted to look like huge paint strokes… heck perhaps they are made with a huge brush (maybe too cartoony?) so it is actually a single stroke.
As for textures I will need:
- · A brush stroke.
- · Concrete.
- · Swirled plaster.
- · Glass or something with high reflectivity.
- · Brushed Steel.
Here are some sketches:
Constructive criticism or ideas are very much welcome!
My feedback is simply that you need 'enough' real world reference to impart credibility and materiality and substance to your CGI, but make a judgement too when a bit of artistic license and showmanship is necessary to make the image 'work'. You need to get used to dancing between these two positions nimbly and confidently. When is enough enough? When it's enough.
ReplyDeleteSo I should try and not keep this city in the real world but just make it look like it COULD work? Ok I can do that
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