- Materials & Textures in 3D Software.
- UV Layout.
- Lighting and Rendering in 3D Software.
- Batch Rendering.
1 and 3 were "Lecture only (No exercise)" So a simple viewing with a cup of coffee making some notes for future use got me through those.
2 was an exercise in creating UV Maps by cutting and stitching UV's, putting them into photoshop and adding texture.
Here is the result:4 was rather simple, a short tutorial on how to Batch render an animation, once it was rendered I converted it to create a GIF animation:
Student studying: BA (Hons) Computer Animation Arts, UCA Rochester.
Sunday, 16 October 2016
Maya Homework
4 pieces of Maya homework completed:
Labels:
Maya
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