Saturday, 8 October 2016

My OGR (Online Greenlight Review)

Here is my OGR, I hope to have fulfilled what is required of me to a satisfactory degree.



I have also been tasked with confirming what i have completed when it comes to my Maya tutorials and film reviews, among other work.

Film reviews:
Cabinet of Dr Caligari is completed.
Metropolis is completed.
King Kong is incomplete.

Maya Tutorials:
None of which are complete, I have taken the day off tomorrow (09/10/16) to complete them.

Digital Painting exercises are complete.

Animation exercises are complete.

Contextual studies exercises are incomplete.

2 comments:

  1. OGR 09/10/16

    Hi Dave,

    Okay - there are a couple of students opting for Sophronia and I think my feedback for them will prove useful/clarifying for you - especially in regards to what I have to say about dealing with the idea of the 'amusement park city' - as opposed to a city with amusement parts 'in it'. Take a look - and at all the links re. postmodern architecture etc.

    http://pollygwinnettcaa.blogspot.co.uk/2016/10/online-greenlight-review-051016.html

    https://jnl146.blogspot.co.uk/2016/10/scribd-presentation-19-invisible-cities.html

    You're right about this city - it's a city that feels like the difference between Kansas and Oz: https://www.youtube.com/watch?v=QR5t4T-HLl4

    In this sense it does feel as if the world of banks etc is the world 'for adults' while the fairground city is the 'childhood' nostalgia world. In this way, I think this city has a Pixar-quality about it - and lends itself to the kind of exaggeration and hyperrealism of the environments in Inside Out and Wreck-It Ralph - this idea of 'zones' or worlds which are fabricated from the very items we most associate with them:

    https://s-media-cache-ak0.pinimg.com/originals/6d/45/1c/6d451c6d9833be5a724ed0d351febb07.jpg
    https://s-media-cache-ak0.pinimg.com/originals/0f/3c/82/0f3c82fc00a65e23926f3bb274bd1fd8.png
    http://2.bp.blogspot.com/-4r2-m30nNuc/UdAZ41qI52I/AAAAAAAAt-Q/rbuQoDLGhNg/s1600/045-wreck-it-ralph-concept-art-environment-helen-chen.jpg
    https://images.collection.cooperhewitt.org/183975_3320a54f4fbd652d_b.jpg

    In terms of your 'interior shot', I think this one is a good opportunity to think about contrasting the two worlds - perhaps, the view is of some yearning middle-aged civil servant looking across his drab office interior out into a view of the candy-coloured world that he's no longer a part of? The point about the interior shots is always to tell us something 'more' about the experience of living in this city, so avoiding domestic interiors - that simply tell us that people sit on chairs around tables - is a smart move. Go for a special or signature space - something key or explanatory of the city itself.

    I like very much the mix of approaches in terms of your thumbnails - traditional, digital. Just watch for style creep - what do I mean? Well, I know you're very attached to your 'paw print' iconography, but as a stranger to your presentation, I'm left confused as to the relevance of 'animal tracks' to Sophronia... Of course, the paw prints are relevant to you - and only you - which makes them an example of 'style creep' in so much as they're not born from 'within' the visual concept of this current brief, but rather from some pre-existing aesthetic (i.e. yours). As you consider putting your Art Of together and Crit presentation together, think about what 'the client' needs from these presentations as opposed to what you'd like to see or what you like to do. Understanding the difference - understanding a project's communication context - is one of the key messages of year one on CAA and while I know the prospect of leaving some of your established visual language to one side is one you sometimes find frustrating, trust me when I reassure you that it will lead to growth and greater refinement in the end.

    So, in summary - I think you should embrace the idea that Sophronoia presents much more of a design challenge than just selecting a few rides to install within a grey city's streets, but rather imagine that your two zones - Pixar-stye - are made of the stuff they represent - so buildings *as* rides and the boring stuff of bureaucratic adulthood (fax machines, graph paper, spreadsheets etc) being used as templates for actual buildings. I think you'll have much more fun and you'll be making much speculative and imaginative responses.

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    Replies
    1. I see... yes i get where you are coming from, so such as what Pixar would do i should exaggerate the difference between the two cities, on the "adult" side literately have nothing but adults in grey suits, walking in near perfect sync, going to the same jobs day in day out, perhaps one man looks out towards the fair from his tower office and reminisces about his childhood.

      Perhaps adults aren't allowed within the fair, a kids only "Lord of the Flies" styled zone where kids make the rules and the only adults are construction workers who create the rides of their dreams.

      I can imagine an animation... or even a movie based on this premise, perhaps one part "Hook" with it's cheery atmosphere and adult hating world while mixing in the early pages of "Lord of the Flies" that show the kids prosper without parents, it just doesn't go as far as the murdering part.

      One man craves his childhood, he refused to give up his inner child when he left the fair and now must find a way to make the two halves co-exist.

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